Zelda: A Link to the Past
To start off our first week of ‘Thursday Throwbacks’ on video games, I have chosen to review The Legend of Zelda: A Link to the Past. This has to be one of my top ten favorite games of all time. Originally released in 1991, the game has now made it to virtual console gaming on the newer Nintendo systems. The reason I believe for the move to virtual release, A Link to the Past is one of the best in the Zelda series.
Looking back now, I can remember playing this game over and over. Even to this day I’ve downloaded and played it from time to time on the virtual console through Nintendo Wii. Adventure/Role Playing games are favorites of mine. The ability to find new areas, upgrade gear and interact with in game characters to tell the story is similar to a good book or movie. These types of games allow me to escape from reality and get sucked into the world as if I was the character. The Legend of Zelda has been a hit series for many years now. Being a big fan of the title, I can tell you I’ve played each one that has been released. Not all of the games are great, but this particular one is.
The epic hero Link returns once again to save Zelda and Hyrule from the evil wizard known as Ganon. A Link to the Past is actually a prequel to the original The Legend of Zelda and The Adventure of Link release on the first Nintendo console. In this game, Link is awakened by Zelda who is sending him a telepathic message advising she is captured in a nearby castle dungeon. Link makes his way to the castle where he finds his wounded uncle who then equips him with gear to protect himself. After Link makes his way through the castle, he rescues and meets Princess Zelda. The two navigate out of the castle and find themselves in a sanctuary. At the sanctuary, Link is informed of Ganons return and is requested to help bring the land of Hyrule back to peace. In order to return things back to normal, Link must first get his hands on the Master Sword.
To do so, he needs three pendants to prove his worth to pull the Master Sword from its resting place. Once Link has the sword he must face Agahnim. Both Link and Zelda are sent to the Dark World by Agahnim and Link now has to free the descendants of the Seven Sages trapped across the land in seven dungeons. After they are freed, Link will face Agahnim once again in his effort to restore Hyrule. After Agahnim is defeated, Ganon rises from Agahnim’s body and flees to the Pyramid of Power. Link then pursues Ganon and after he is defeated, Link touches the Triforce and restores both the Dark World and Hyrule back to their state before Ganon intervened.
The graphics for A Link to the Past are based on an overview like the original The Legend of Zelda. The gamer views everything from an above perspective. This game started a break through with the Nintendo memory at the time. A Link to the Past was the first game to double in memory allowing for more content. There are two versions of the world in this game, Light and Dark. Although the two worlds appear slightly different, the Dark World is an overlap of the Light.
First thing that comes to mind when someone mentions Zelda is the classic theme music from the original game. If you’ve played it, you know exactly what I’m talking about. Each Zelda game has catchy in-game theme music and A Link to the Past isn’t any different.
A Link to the Past is one of the most entertaining games of my gaming experiences. If you have never played it, I highly recommend downloading it on the virtual console to give it a shot. Trust me, you won’t go wrong. With improved graphics and a new story, I’m looking forward to this year’s release of Zelda: A Link Between Worlds in the fall.
- Awesome story
- Lots of secrets and content to discover
- Highly entertaining
- No complaints here
Style – Single-player, Action/Adventure
Publisher – Nintendo
Developer – Nintendo EAD
Release – November 1991 (Japan), November 1992 (North America/Europe)